Adobe Substance 3D Sampler 5.1.0 is a powerful material creation tool for Windows, enabling designers to transform real-life images into photorealistic 3D materials. The August 2025 release improves AI-based material generation, enhances lighting simulation accuracy, and boosts export performance for game, VFX, and product visualization pipelines.
Adobe Substance 3D Sampler: Next-Gen Material Creation
- Convert real-world photographs into seamless 3D materials
- AI-powered material synthesis for texture and pattern generation
- Advanced lighting and environment map controls
- Material blending, layering, and procedural adjustments
- Support for PBR workflows with roughness, metallic, and normal maps
- Integration with Adobe Substance 3D Painter, Designer, and Stager
- Export to popular formats for Unreal Engine, Unity, Blender, and Maya
- Customizable material libraries with tagging and search
- GPU-accelerated rendering for real-time previews
What’s New in 5.1.0 (Aug 2025)
- Improved AI texture upscaling and pattern accuracy
- More realistic environment lighting simulations
- Faster export times for complex materials
- Enhanced compatibility with Unreal Engine 5.5 and Unity 2025.2
- UI optimizations for high-DPI and ultra-wide monitors