Adobe Substance 3D Sampler 5.1.3 (x64)

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Free Download Adobe Substance 3D Sampler 5.1.3 (x64) | 1.4 GB

Adobe Substance 3D Sampler is a powerful material creation and digitization tool designed for modern 3D workflows. It allows artists and designers to create, edit, and refine high-quality material collections by mixing existing materials or extracting new ones directly from real-world images and scans.

By combining procedural, capture-based, AI-powered, and manual creation methods, Substance 3D Sampler gives you full control over material libraries and enables seamless export to other 3D applications.​

Transform Real-World Images into 3D Materials
Easily import reference photos and convert them into photorealistic, tileable 3D materials. Powered by Adobe Sensei, the Image to Material feature intelligently removes shadows and generates accurate albedo, roughness, normal, and displacement maps that closely match real-life surfaces.

Mix, Blend, and Iterate Materials
Combine multiple materials with parametric filters to create complex and advanced surfaces. Access thousands of high-quality assets from Substance 3D Assets and Substance 3D Community Assets, giving you endless creative possibilities.

Extensive Content Library
Get started quickly with a rich library of one-click generators, filters, and effects. Simply drag and drop images, apply prebuilt filters, and experiment with different looks in just a few clicks.

The Heart of Your 3D Workflow
Substance 3D Sampler integrates seamlessly with other Adobe Substance 3D tools. Send materials directly to Substance 3D Painter and Stager, use generators and filters from Designer, or composite lighting environments for Stager. You can also edit 2D input images directly in Adobe Photoshop with real-time feedback.

Advanced Export and Open Ecosystem
Export materials and assets using presets optimized for all major 3D applications. Use your content anywhere, whether in Painter, Stager, or third-party 3D software.

Key Features of Adobe Substance 3D Sampler:
  • AI-powered Image to Material scan processing
  • High-accuracy generation of PBR texture maps
  • Procedural, capture-based, and manual material creation
  • Material blending and parametric effects
  • Access to Substance 3D Assets and Community libraries
  • HDR environment (IBL) creation from 360° images
  • Atlas Splatter for scattering natural elements
  • Direct Photoshop editing with live feedback
  • Seamless integration with Painter, Stager, and Designer

AI-Powered Scan Processing
Advanced AI algorithms generate highly accurate texture maps, removing unwanted lighting artifacts and producing clean, production-ready materials.

IBL and HDR Environment Creation
Create HDR lighting environments in real time from 360° images. Enhance them using parametric effects or combine multiple lights for realistic scene illumination.

Parametric and Natural Effects
Apply weathering and natural effects such as moss, snow, dirt, and water. Stack and customize filters to enrich any existing material with realistic surface detail.

System Requirements:
  • OS: Windows 10 / 11 (64-bit)
  • CPU: Intel Core i7 or AMD Ryzen 7
  • GPU: NVIDIA GeForce GTX 1060 / Quadro P2200 / AMD Radeon RX 580
  • VRAM: 8 GB
  • RAM: 16 GB
  • Storage: 30 GB SSD

Official Home Page:
Code:
https://www.substance3d.com/



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